As a 3D Generalist, you will be responsible for creating high-quality 3D assets, models, and texture that blend photorealism with anime influences.
Responsibilities
- Create and implement 3D assets for use in Unreal Engine 5
- Model, texture, and optimize 3D assets for use in-game, ensuring consistency with the project's art direction
- Work closely with other artists, designers, and programmers to ensure seamless integration of 3D assets within the game
Qualifications
- 3+ years of experience as a 3D Generalist in the gaming industry, with at least one shipped PC or console title
- Proficiency in Blender or Maya for 3D modeling, texturing, animation, and UV mapping
- Strong understanding of the game development pipeline, including asset optimization and implementation in Unreal Engine
- Solid understanding of PBR materials and texturing workflows
Compensation
- Industry-leading compensation + equity package
- Accelerated promotion and senior leadership opportunities